BatchOptions Interface

Options used when constructing a Batch - that is, a RenderGraphic with an associated FeatureTable describing individual Features within the graphic. Individual features can be resymbolized in a variety of ways including flashing and hiliting. For example, to prevent graphics produced by readElementGraphics from being hilited when their corresponding element is in the SelectionSet, pass { noHilite: true } to readElementGraphics.

Properties

Name Type Description
locateOnly boolean | undefined If true, the contents of the batch will only be drawn by readPixels, not renderFrame, causing them to be locatable but invisible.  
noEmphasis boolean | undefined If true, features within the batch will not be emphasized when the corresponding Feature is emphasized using FeatureOverrides.  
noFlash boolean | undefined If true, features within the batch will not be flashed on mouseover.  
noHilite boolean | undefined If true, features within the batch will not be hilited when their corresponding element is in the SelectionSet.  
tileId string | undefined Identifies the Tile associated with the batch, chiefly for debugging purposes.  

Defined in

Last Updated: 13 May, 2024