ModelState Class
Represents the front-end state of a Model.
Extends
Extended by
Implements
Methods
Inherited methods
| Name |
Inherited from |
Description |
| clone(iModel?: IModelConnection): this Inherited |
EntityState |
Make an independent copy of this EntityState |
| equals(other: this): boolean Inherited |
EntityState |
Return true if this EntityState is equal to another one. |
Properties
| Name |
Type |
Description |
|
| asGeometricModel Accessor ReadOnly |
undefined | GeometricModelState |
Attempts to cast this model to a geometric model. |
|
| asGeometricModel2d Accessor ReadOnly |
undefined | GeometricModel2dState |
Attempts to cast this model to a 2d geometric model. |
|
| asGeometricModel3d Accessor ReadOnly |
undefined | GeometricModel3dState |
Attempts to cast this model to a 3d geometric model. |
|
| asSpatialModel Accessor ReadOnly |
undefined | SpatialModelState |
Attempts to cast this model to a spatial model. |
|
| className Accessor Static ReadOnly |
string |
The name of the BIS class associated with this class. |
|
| isGeometricModel Accessor ReadOnly |
boolean |
Determine whether this is a GeometricModel |
|
| isPrivate Readonly |
boolean |
|
|
| isTemplate Readonly |
boolean |
|
|
| modeledElement Readonly |
RelatedElement |
|
|
| name Readonly |
string |
|
|
| parentModel |
string |
|
|
Inherited properties
Defined in
Last Updated: 24 June, 2025