multiplyTransform Method
Multiply the Transform of this Placement3d by the specified other Transform.
- Specifically
this.anglesis set to the rotation specified byother.matrix * this.transform.matrixandthis.originis set to the origin ofother * this.transform. - Since the placement transform is local-to-world, this means
otheris a world-to-world transform.
multiplyTransform(other: Transform): void
@throws IModelError if the Transform is invalid for a GeometricElement3d.
| Parameter | Type | Description |
|---|---|---|
| other | Transform |
Returns - void
Defined in
Last Updated: 24 October, 2025
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