worldToLocal Method
Return fractional coordinates of point within the range.
- returns undefined if the range is null.
- returns undefined if any direction (x,y) has zero length
worldToLocal(point: Readonly<WritableXAndY>, result?: Point2d): undefined | Point2d
| Parameter | Type | Description | 
|---|---|---|
| point | Readonly<WritableXAndY> | |
| result | Point2d | 
Returns - undefined | Point2d
Defined in
- geometry3d/Range.ts Line 1861
Last Updated: 24 October, 2025
Found something wrong, missing, or unclear on this page? Raise an issue in our repo.