setOriginAndMatrixColumns Method
Create a Transform using the given origin
and columns of the matrix
. If undefined
zero is used.
setOriginAndMatrixColumns(origin: undefined | XYZ, vectorX: undefined | Vector3d, vectorY: undefined | Vector3d, vectorZ: undefined | Vector3d): void
Parameter | Type | Description |
---|---|---|
origin | undefined | XYZ | |
vectorX | undefined | Vector3d | |
vectorY | undefined | Vector3d | |
vectorZ | undefined | Vector3d |
Returns - void
Defined in
- geometry3d/Transform.ts Line 281
Last Updated: 16 April, 2024
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