faceCornerIndices MethodStatic
Return an array with indices of the corners of a face
- face 0 has negative x normal
 - face 1 has positive x normal
 - face 2 has negative y normal
 - face 3 has positive y normal
 - face 4 has negative z normal
 - face 5 has positive z normal
 - Any other value returns face 5
 - faces are CCW as viewed from outside.
 
faceCornerIndices(index: number): number[]
| Parameter | Type | Description | 
|---|---|---|
| index | number | 
Returns - number[]
Defined in
- geometry3d/Range.ts Line 546
 
Last Updated: 20 June, 2023