disablePolyfaceDecimation

disablePolyfaceDecimation: boolean | undefined@beta

If true, disable polyface decimation during tile generation. When the tiler encounters a Polyface in an element's geometry stream, it may attempt to reduce the number of vertices to match the tile's level of detail ("LOD"). This can deform the mesh, though the deformation is generally not noticeable at the tile's LOD. If disablePolyfaceDecimation is true, the tiler will never attempt to decimate polyfaces. Default value: false.

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Last Updated: 24 June, 2025