tileTreeExpirationTime

tileTreeExpirationTime: undefined | number

The minimum number of seconds to keep a TileTree in memory after it has become disused. Each time a TileTree is drawn, we record the current time as its most-recently-used time. Periodically we traverse all TileTrees in the system. Any which have not been used within this specified number of seconds will be discarded, freeing up memory.

@note This is separate from TileAdmin.Props.tileExpirationTime, which is applied to individual Tiles each time the TileTree is drawn.

Default value: 300 seconds (5 minutes). Minimum value: 10 seconds. Maximum value: 3600 seconds (1 hour).

Defined in

Last Updated: 16 April, 2024