LookAtOrthoArgs Interface

Arguments to ViewState3d.lookAt to set up an orthographic view

Extends

Properties

Name Type Description
lensAngle Readonly undefined | undefined    
targetPoint Readonly undefined | undefined    
viewDirection Readonly Readonly<WritableXYAndZ> The direction in which the view should look.  

Inherited properties

Name Type Inherited from Description
backDistance Readonly undefined | number LookAtArgs The distance from the eyePoint to the back plane.
eyePoint Readonly Readonly<WritableXYAndZ> LookAtArgs The new location of the camera/eye.
frontDistance Readonly undefined | number LookAtArgs The distance from the eyePoint to the front plane.
newExtents Readonly undefined | Readonly<WritableXAndY> LookAtArgs The new size (width and height) of the view rectangle on the focus plane centered on the targetPoint.
opts Readonly undefined | OnViewExtentsError LookAtArgs Used for providing onExtentsError.
upVector Readonly Vector3d LookAtArgs A vector that orients the camera's "up" (view y).

Defined in

Last Updated: 15 March, 2024