RenderMaterialAssetMapsProps Interface

Describes different types of textures to be applied to a surface material to alter its appearance.

note While technically both RenderMaterialAssetMapsProps.Pattern and RenderMaterialAssetMapsProps.Normal can define their own mapping parameters (pattern_angle, pattern_mapping, etc), in practice if both maps are present they are expected to have identical mapping parameters, with the exception of TextureId.

see RenderMaterialAssetProps.Map to define the texture maps for a material asset.

Properties

Name Type Description
Normal undefined | NormalMapProps Maps a normal map to the surface, simulating more complex surface details than are  
Pattern undefined | TextureMapProps Maps an image describing the diffuse color of the surface, replacing or mixing with the surface's own color.  

Defined in

Last Updated: 20 June, 2023