multiplyTransposeXYZ Method
Multiply the (x,y,z) * matrix, i.e. the vector (x,y,z) is a row vector on the left.
multiplyTransposeXYZ(x: number, y: number, z: number, result?: Vector3d): Vector3d
Parameter | Type | Description |
---|---|---|
x | number | |
y | number | |
z | number | |
result | Vector3d |
Returns - Vector3d
the vector result
Defined in
- core/geometry/src/geometry3d/Matrix3d.ts Line 1505
Last Updated: 13 June, 2024