getPixelDataWorldPoint Method
Beta
Get the point at the specified x and y location in the pixel buffer in world coordinates
getPixelDataWorldPoint(pixels: Pixel.Buffer, x: number, y: number, out?: Primitives.Point3d): Point3d | undefined
Parameter | Type | Description |
---|---|---|
pixels | Pixel.Buffer | |
x | number | |
y | number | |
out | Primitives.Point3d |
Defined in
Last Updated: 05 June, 2020